﻿package io;

public class ServerDefine
{
	//战场结束时间
	public static final int PVP_END_TIME = 60 * 40;
	public static final int ACTIVITY_BOSS_END_TIME = 60 * 40;

	//战场等级匹配差
	public static final int PVP_TEAM_MATCH_LEVEL = 10;

	public static final int PVP_SIGNUP_TYPE_SINGLE = 1;
	public static final int PVP_SIGNUP_TYPE_TEAM = 2;
	public static final int PVP_SIGNUP_TYPE_SINGLE_TO_MULTI = 3;

	//todo: to english
	public static final int ACTIVITY_TYPE_BATTLEFIELD = 1; //"战场活动";
	public static final int ACTIVITY_TYPE_TASK = 2; //"任务活动";
	public static final int ACTIVITY_TYPE_NORAML = 4; //"玩法活动";
	public static final int ACTIVITY_TYPE_BOSS = 3; //"BOSS活动";

	public static final int ACTIVITY_STARTUP = 1;
	public static final int ACTIVITY_SHUTDOWN = 2;

	public static final int BattlefieldOpenDoorTime = 20;

	public static final int ACTIVITY_BOSS_SEND_MAX = 20;
	public static final int ACTIVITY_BOSS_HP = 15000000;
	public static final int BATTLEFIELD_BOSS_HP = 200000;

	public static final int BONUS_BATTLEFIELD_POINT = 10;
	public static final int BATTLEFIELD_FLAG_POINT = 1;
	public static final int BATTLEFIELD_POINT_END = 1000;

	public static final int BATTLE_TYPE_FLAGBATTLE = 1;
	public static final int BATTLE_TYPE_BOSSBATTLE = 2;
	public static final int BATTLE_TYPE_PVP = 3;


	public static final String PVP_ONE = "4";

//C# TO JAVA CONVERTER TODO TASK: There is no preprocessor in Java:
		///#region 拍卖行Define
	/** 
	 拍卖行24小时管理费
	 
	*/
	public static final int MANAGERMENT_FEE_24H = 1000;
	/** 
	 拍卖行48小时管理费
	 
	*/
	public static final int MANAGERMENT_FEE_48H = 2000;
	/** 
	 成交扣除百分比（拍卖成交后会扣除成交价格一定百分比）
	 
	*/
	public static final float DEAL_PERSENT = 0.07f;
	/** 
	 购买拍卖次数的价格（血石数量）
	 
	*/
	public static final int AUCTION_SLOT_PRICE = 50;
	/** 
	 免费拍卖栏位数量
	 
	*/
	public static final int AUCTION_FREE_SLOT = 1;
	/** 
	 最大拍卖栏位数
	 
	*/
	public static final int AUCTION_MAX_SLOT = 5;
//C# TO JAVA CONVERTER TODO TASK: There is no preprocessor in Java:
		///#endregion

//C# TO JAVA CONVERTER TODO TASK: There is no preprocessor in Java:
		///#region 在线宝箱Define
	//时间
	/** 
	 5分钟开启第一个宝箱，这里用秒表示
	 
	*/
	public static final int FIRST_BOX_TIME = 300;
	/** 
	 15分钟开启第二个宝箱，这里用秒表示
	 
	*/
	public static final int SECOND_BOX_TIME = 900;
	/** 
	 30分钟开启第三个宝箱，这里用秒表示
	 
	*/
	public static final int THIRD_BOX_TIME = 1800;
	/** 
	 60分钟开启第四个宝箱，这里用秒表示
	 
	*/
	public static final int FOURTH_BOX_TIME = 3600;
//C# TO JAVA CONVERTER TODO TASK: There is no preprocessor in Java:
		///#endregion
}